About this Simulation

Physics Frogger models projectile motion and kinematics by challenging learners to launch a frog across obstacles using calculated velocity and angle. Students explore how initial conditions affect trajectory, flight time, and landing position, reinforcing core concepts of motion, forces, and energy in an engaging game-based environment.

Learning objectives: Understand how initial velocity and launch angle determine projectile trajectories | Analyse relationships between displacement, velocity, and time in two-dimensional motion | Apply kinematic equations to predict and optimise motion outcomes



Title and author:

Physics Frogger
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author image author image Aaron Titus; Francisco Esquembre