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Ball Toss Video Model

The Ball Toss Video Model demonstrates how embed a video into a JavaScript EjsS model. The simulation superimposes the numerical solution of a ball computed by solving the a differential equation with a video of an actual ball toss. The user must adjust the initial conditions and the parameters so that both motions, the computed and the one displayed by the video, match.

This model requires EjsS version 5.1 or greater.

Ball Toss Video © Doug Brown

 

Translations

Software Requirements

SoftwareRequirements

Android iOS Windows MacOS
with best with Chrome Chrome Chrome Chrome
support fullscreen? Yes. Chrome/Opera No. Firefox/ Sumsung Internet Not yet Yes Yes
cannot work on some mobile browser that don't understand JavaScript such as..... cannot work on Internet Explorer 9 and below

 

Credits

Francisco Esquembre; Felix J. García-Clemente; lookang

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Sample Learning Goals

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For Teachers

This simulation is a simplified version of the Ball Toss Video Model, with the position of the ball fixed at the coordinates (0, 0).

In this simulation, you can adjust the initial velocity and acceleration of both the x and y components of the ball, and the goal is to get the trajectory of the ball to match the trajectory shown in the video.

Research

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Video

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 Version:

  1. http://weelookang.blogspot.sg/2016/02/vector-addition-b-c-model-with.html improved version with joseph chua's inputs
  2. http://weelookang.blogspot.sg/2014/10/vector-addition-model.html original simulation by lookang

Other Resources

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