Scratch Conference MIT 2014

Hi, all.

I am able to participate in this awesome conference even I can’t attend physically. Thanks to Twitter. I am able to get an idea on what is going on in this superb awesome conference.

Introducing Mitch Resnick , the man behind Scratch

The Media Lab to learning : Project Peers Passion Play

Check out my storify tweets at #scratchmit2014 

Also, check out the social media coverage on #scratchmit2014 at eventifier


April 7 N4 Cluster

1. Roller Coaster By by Michael R. Gallis and edited by Wolfgang

Lesson Idea


2. Cooling/Heating Simulation by Wolfgang Christianh

Lesson Idea

For teaching of Graphing Skill . 


3. Friction Simulation






4. Pendulum Model by  Wolfgang Christian





8. Shadow

Have created a simple simulation on shadow.  This can be used to understand how the length of the shadow changes. There are 2 graphs to depict the situation. You can get the students to guess what the graph means


My Scratch Sharing in 2011

Scratch Programming for Primary School Children at Redesign Pedagogy Conference 2011




In this technology-pervasive 21st century, digital literacy, no doubt ,is an important life skill that the students must acquire as such literacy will be essential for their future workplace. Besides using the typical computer applications like office and email, digital literate students will need to construct new knowledge, create media expressions, and communicate with others with the use of technology. Clearly, the traditional way of “just teaching from the textbook” is not suffice to equip the students with this essential literacy. Teaching the students programming may be able to address this gap. Programming can be even taught to young children if they are given the right programming tools. This paper reports on the programming experiences of Primary 2 students using Scratch, an intuitive graphical programming language developed by MIT for young children. The traditional programming language use Fregean representation which resembles closely the computer’s way of thinking. Such language is not suitable for the young children. On the other hand, Scratch adopts an analogical representation which resembles closely the way human think. This allows the young students to pick up the language easily. In this implementation, all the 240 Primary 2 students undergo a compulsory 3-hour Scratch module during curriculum time. Another group of Primary 2 students opt to continue with the Scratch program during enrichment class. Scratch projects are collected; teacher’s informal observation and chats with the pupils, survey and interviews with the pupils were carried out. This exploratory case study provides encouraging evidence that programming with Scratch has the potential to equip the young children with digital literacy.




Creative Computing Online Workshop at Harvard on July 13

That is Mitch Resnick, one of the founder of Scratch! It is all about Imagine, Create, Share and Reflect!

Notes to integrating Scratch

Here is the storified Tweets. Thanks to the power of Twitter. Even I can’t be there physically, I can still be part of this awesome event! Scratch Rocks!