x:undefined,y:undefined
free fall with drag force Fdrag = k*vy model world view
y = 0.00 m , t = 0.00 s
change y, vy, ay & click play
-100
-90
-80
-70
-60
-50
-40
-30
-20
-10
0
10
y
null
x:undefined,y:undefined
y = 0.00 m , vy = 0.00 m/s ay = -9.81 m/s²
t = 0.00 s
0.0
0.5
1.0
1.5
2.0
2.5
3.0
3.5
4.0
4.5
5.0
-100
-90
-80
-70
-60
-50
-40
-30
-20
-10
0
10
t
position
x:undefined,y:undefined
y = 0.00 m , vy = 0.00 m/s ay = -9.81 m/s²
t = 0.00 s
-20
-16
-12
-8
-4
0
4
8
12
16
20
t
velocity
x:undefined,y:undefined
y = 0.00 m , vy = 0.00 m/s ay = -9.81 m/s²
t = 0.00 s
-14
-12
-10
-8
-6
-4
-2
0
2
4
t
acceleration
uniform_motion
toss_up
toss_up y=50,v=20
free_fall
free_fall 2 sec later
free_fall_and_rebounce
user_defined
y =
m
vy =
m/s
world
Store Data
Feedback Google+
your model, Y =
0
t
2*t
-t
-2*t
0.5*1*t^2
5*t + 0.5*-t^2
0.5*-t^2
-4*t + 0.5*t^2
show me
your model, Vy =
0
t
2*t
-t
-2*t
0.5*1*t^2
5*t + 0.5*-t^2
0.5*-t^2
-4*t + 0.5*t^2
show me
your model, Ay =
0
t
2*t
-t
-2*t
0.5*1*t^2
5*t + 0.5*-t^2
0.5*-t^2
-4*t + 0.5*t^2
show me
Title and author:
Free Fall Kinematics in Y direction Model
weelookang@gmail.com
© 2020, creative common attribution. Compiled with EJS 6.0 (191124)
Released under a
license.