About this Simulation

This interactive simulation challenges learners to master knight movement patterns on a customisable chessboard. Players strategically move a knight to land exclusively on star-marked squares, optimising the number of valid moves possible. The simulation dynamically visualises board configurations, star placements, and valid knight trajectories.

Learning objectives: Understand L-shaped knight movement geometry and spatial reasoning | Develop strategic planning and constraint-based problem solving | Explore combinatorial optimisation through game-based learning



Title and author:

Knight Strategy game to maximise moves landing on stars only
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author image author image author image author image Shaun Quek, Loo Kang Wee, Francisco Esquembre, Félix Jesús Garcia Clemente, based on idea by Theresa Heng