### About

### For Teachers

### Translations

Code | Language | Translator | Run | |
---|---|---|---|---|

### Software Requirements

Android | iOS | Windows | MacOS | |

with best with | Chrome | Chrome | Chrome | Chrome |

support full-screen? | Yes. Chrome/Opera No. Firefox/ Samsung Internet | Not yet | Yes | Yes |

cannot work on | some mobile browser that don't understand JavaScript such as..... | cannot work on Internet Explorer 9 and below |

### Credits

This email address is being protected from spambots. You need JavaScript enabled to view it.; tinatan

### end faq

## App

https://play.google.com/store/apps/details?id=com.ionicframework.kinematicstrackerapp897740

### Topics

Kinematics

Speed, velocity and acceleration

Graphical analysis of motion

### Description

This simulation has a drop-down menu for exploration of

(i) at rest use of progressive mathematical model is encouraged X = 0 for example

(ii) moving with uniform velocity, use of progressive mathematical model is encouraged for example X = 1*t for a constant velocity motion of v =1 m/s

(iii) moving with non-uniform velocity (eg, constant acceleration) use of progressive mathematical model is encouraged for example X = 0.5*1*t^2 for a constant acceleration motion of a =1 m/s^2

When only the velocity-time graph check-box is selected, it can be explored for the following cases too.

(i) at rest ,

(ii) moving with uniform velocity (eg, no acceleration)

(iii) moving with uniform acceleration (eg, constant acceleration = 9.81 m/s^2)

(iv) moving with non-uniform acceleration

### Sample Learning Goals

(e) plot and interpret a displacement-time graph and a velocity-time graph

(f) deduce from the shape of a displacement-time graph when a body is:

(i) at rest example of progressive mathematical model is encouraged X = 0

(ii) moving with uniform velocity example of progressive mathematical model is encouraged X = 1*tfor a constant velocity motion of v =1 m/s

(iii) moving with non-uniform velocity example of X = 0.5*1*t^2 for a constant acceleration motion of a =1 m/s^2

(g) deduce from the shape of a velocity-time graph when a body is:

(i) at rest

(ii) moving with uniform velocity

(iii) moving with uniform acceleration

(iv) moving with non-uniform acceleration

### Worksheet

- Slides for Workshop Link1 , Link2
- Final version Link1, Link2 by Lyna, Gavin, Dave and lookang
- Motion in One Dimension student worksheet (dl-gwf) Link1, Link2 by Lyna, Gavin, Dave and lookang

### Video

- https://youtu.be/ZYIeBKDBXU8 Kinematics 1d simulation video tutorial with modeling pedagogy by lookang lawrence wee
- https://youtu.be/SsSPd6I4BnA Kinematics 1D simulation running on hmtl5 Modeling pedagogy 2 by lookang lawrence wee
- Kinematics Simulation - Secondary & JC by Dave Lommen

### Pedagogical Writeup

Process | Lesson Implementation | |

Sub-Process(es) | Introducing the Lesson / Arousing and Sustaining Interest | |

Teaching Action | Mystery |

#### Technology:

Mystery could take the form of to describe it in an equation, called model.

Give the challenge to solve the mystery of a predictive equation that can be use to tell the future, more precisely the movement of a car, in a physics lesson.

Through the model selected by the students, it gives an indication of the students prior knowledge about what they know now, so that the teacher can understand the gaps of understanding for personalised mentoring

Process | Lesson Implementation | |

Sub-Process(es) | Introducing the Lesson / Arousing and Sustaining Interest | |

Teaching Action | Little Professor/Little Teachers |

Technology:

use exisiting schools' learning management system such as https://www.edmodo.com/ or Whatapp group chat to allow of arousing and sustaining interest.

### Other simulations

- http://www.physicsclassroom.com/Physics-Interactives/1-D-Kinematics/Graphs-and-Ramps
- http://www.thephysicsaviary.com/Physics/Programs/Labs/EquationsOfMotionLab/index.html

### Project related:

Understanding Teacher Learning Community as Support for Implementation of Open Source Physics for Conceptual Instruction

Project Number: OER 10/15 GWF

Project Duration: 01 July 2015 - 30 April 2017

http://weelookang.blogspot.sg/2015/07/understanding-teacher-learning.html

### Family of Resources

### end faq